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Orbital

A one-thumb reflex game. Spin a tethered node around your core — hold for a short, fast beam close to the core, release to sweep wide — and slice incoming threats before they reach the core.

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<100 Downloads
<10 Reviews
24/7 Support
1.0.0Version
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Orbital
Highlights
  • One-thumb reflex game: reel in for fast beams near the core, release for wide, slow sweeps
  • Classic and Twin modes, level progression, unlockable palettes & trails, missions and achievements
  • Free and fully offline — no ads, no in-app purchases, no tracking
View on Google Play
Features
  • One-thumb control: hold to reel in (tight, fast whip), release to swing wide and slow
  • The node cuts what it touches — slice threats before they reach the core
  • Time-based difficulty ramp keeps your points meaningful
  • Combos, tight clutch cuts, and a score multiplier
  • Temporary power-ups: slow-mo, a wider cut radius, healing, and a shockwave that clears the field
  • Two modes: Classic (one tether) and Twin (two tethers)
  • Level up to level 20 and earn Stardust as in-game currency
  • Locker with colour palettes and trails — unlocked without real money
  • Weekly missions and unlockable achievements
  • Every sound generated in real time on the device — no audio files; sound, music, and vibration toggle separately
  • English and German, switchable any time; fully offline, free, with no ads, no in-app purchases, and no data collection
View on Google Play
orbital
orbital
orbital
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Player reviews

No forced ads between rounds, which is the main reason I stuck with it. The combo system is satisfying once it clicks.

David Richter Player

It took me a few tries to get the timing on the gold balls right, but that's the fun part. Easy to pick up for a couple of minutes.

Sophie Kaiser Player

Runs fine on my older phone, and the daily challenge gives me a reason to open it on the train.

Christian Wolf Player

The cosmetics are optional and don't affect scoring, so the leaderboard actually feels fair.

Lena Herbst Player

The Zen mode is what keeps me coming back — no game over, just the rhythm. The controls respond exactly when I expect them to.

Erika Steiner Player
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